using UnityEngine;

public class iAdEvent : MonoBehaviour
{
	public const string FAIL_TO_RECEIVE_AD = "fail_to_receive_ad";

	public const string AD_LOADED = "ad_loaded";

	public const string AD_VIEW_LOADED = "ad_view_loaded";

	public const string AD_VIEW_ACTION_BEGIN = "ad_view_action_begin";

	public const string AD_VIEW_ACTION_FINISHED = "ad_view_action_finished";

	public const string INTERSTITIAL_DID_FAIL_WITH_ERROR = "interstitial_did_fail_with_error";

	public const string INTERSTITIAL_AD_WILL_LOAD = "interstitial_ad_will_load";

	public const string INTERSTITIAL_AD_DID_LOAD = "interstitial_ad_did_load";

	public const string INTERSTITIAL_AD_ACTION_DID_FINISH = "interstitial_ad_action_did_finish";
}
